Eric Wang_Unity VFX Artist

Cartoon style VFX produced using Unity particle system, Includes 64 VFX in total,
Particle Trails Collection made using Unity particle system,
Cartoon style VFX produced using Unity particle system, Includes 30 VFX in total,
VFX effects commonly used in RPG games produced using Unity particle system
The BloodSkill set created using the Unity particle system
A collection of airflow effects made using Unity Particle System
The DirkSkill collection produced using the Unity particle system
UI Glow-related special effects produced using Unity particle system
The FireSkill collection produced using Unity Particle System
Made using Unity Particle System, it has an ink-style sword slash with four skill
VFX effects commonly used in RPG games produced using Unity particle system and PS.
Where particles can produce textures along the model when they come into contact with the model.
The Slash Skill set created using the Unity particle system
VFX effects commonly used in RPG games produced using Unity particle system
Cartoon style VFX produced using Unity particle system, Includes 63 VFX in total,
Sci-fi particle character effects and triangular sci-fi particles created using Unity VFX Graph
Particle Trails Collection made using Unity particle system
Cartoon style VFX produced using Unity particle system, Includes 30 VFX in total
40 VFX commonly used in RPG games produced using Unity particle system,
The sci-fi tracking pipeline produced using Unity VFX Graph
The Slash Skill set created using the Unity particle system ,contains a total of 18 VFX files
The BloodSkill set created using the Unity particle system ,contains a total of 16 VFX files
A collection of game hit effects produced using the Unity particle system
A collection of airflow effects made using Unity Particle System
Light Rays and Dissolve effects produced using Unity VFX Graph
The DirkSkill collection produced using the Unity particle system
UI Glow-related special effects produced using Unity particle system, including a total of 16 different effects
The FireSkill collection produced using Unity Particle System
Combine the particles generated by Unity VFX Graph with Kinect V2
Made using Unity Particle System, it has an ink-style sword slash with four skill
VFX effects commonly used in RPG games produced using Unity particle system
Sci-fi Sword Slash effect using Unity particle system.
Speed ​​line created using Unity VFX Graph.
Loot Drop effect using Unity particle system. Available in 5 intensity color styles.
Flying butterfly built using Unity particle system.
Vine growth effect created using Unity VFX Graph
Model particle aggregation effect created using Unity VFX Graph and produced through SDF
Sci-fi linework created using Unity VFX Graph.
Made using Unity VFX Graph so that particles can follow the target point.
Use Unity VFX Graph to make the model float along the edges into particles.
Model particle effects created using Unity VFX Graph
Particle picture effects created using Unity VFX Graph
Particle character effects created using Unity VFX Graph
Magic door effect created using Unity particle system. There are 5 colors in total and can be freely scaled
Drag lightning effect created using Unity VFX Graph
Created using Unity VFX Graph, the trailing line effects can follow the target point
Using the pattern special effects produced by Unity VFX Graph
Made using Unity VFX Graph, with the model special effects generated by the SDF function
VFX effects commonly used in RPG games produced using Unity particle system
Meteor and magic circle effects created using Unity particle system
The circular protective shield effect is created using Unity particle system
Fireball special effects produced using Unity Particle System
The lightning effect produced using Unity Particle System
Use Unity VFX Graph to create special effects pattern fireworks